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Bard

the Wandering Caretaker

SupportMageMana

Lore

A traveler from beyond the stars, Bard is an agent of serendipity who fights to maintain a balance where life can endure the indifference of chaos. Many Runeterrans sing songs that ponder his extraordinary nature, yet they all agree that the cosmic vagabond is drawn to artifacts of great magical power. Surrounded by a jubilant choir of helpful spirit meeps, it is impossible to mistake his actions as malevolent, as Bard always serves the greater good... in his own odd way.

At a glance

Attack
4 / 10
Defense
4 / 10
Magic
5 / 10
Difficulty
9 / 10

Abilities

  • Passive

    Traveler's Call

    Meeps: Bard attracts lesser spirits that assist with his basic attacks to deal extra magic damage. When Bard has collected enough Chimes, his meeps will also deal damage in an area and slow enemies hit. Chimes: Ancient chimes randomly appear for Bard to collect. These grant experience, restore mana, and provide out of combat Move Speed.

  • Q

    Cosmic Binding

    Bard fires a missile which will slow the first enemy struck, and continue onward. If it strikes a wall, it will stun the initial target; if it strikes another enemy, it will stun them both.

    Cooldown
    11/10/9/8/7s
    Cost
    60 ?
    Range
    25000
  • W

    Caretaker's Shrine

    Reveals a Health shrine which powers up over a short time, disappearing after healing and speeding up the first ally that touches it.

    Cooldown
    0s
    Cost
    70 ?
    Range
    800
  • E

    Magical Journey

    Bard opens a portal in nearby terrain. Allies and enemies alike can take a one-way trip through that terrain by moving into the portal.

    Cooldown
    22/20.5/19/17.5/16s
    Cost
    30 ?
    Range
    900
  • R

    Tempered Fate

    Bard sends spirit energy arcing to a location, putting all champions, minions, monsters, and turrets hit into stasis for a brief time.

    Cooldown
    110/95/80s
    Cost
    100 ?
    Range
    3400

Base stats

Health
630 (+103/lvl)
Health regen
5.5 (+0.55/lvl)
Resource
350 (+50/lvl)
Resource regen
6 (+0.45/lvl)
Attack damage
52
Attack speed
0.66 (+2/lvl)
Armor
34 (+5/lvl)
Magic resist
30 (+1.3/lvl)
Move speed
335
Attack range
500

Playing as Bard

  • It's important to collect chimes to improve your meep's attacks, but don't neglect your lane partner! Try to make a big entrance by bringing an ally into the lane with you with Magical Journey.
  • Let your Caretaker's Shrines charge up - they heal for a lot more when at full power.
  • Don't forget that enemies can also use your Magical Journey doorways, and that your ultimate can also hit your allies!

Playing against Bard

  • Bard's opponents can also travel through his Magical Journey doorways. You can follow him, if you think it's safe.
  • You can crush Bard's healing shrines just by walking over them. Don't let his allies take them without a fight.
  • Bard's ultimate, Tempered Fate, affects allies, enemies, monsters, and turrets alike. Sometimes it can be to your advantage to jump into it!

Skins (8)

  • Elderwood Bard
    Elderwood Bard
  • Snow Day Bard
    Snow Day Bard
  • Bard Bard
    Bard Bard
  • Astronaut Bard
    Astronaut Bard
  • Cafe Cuties Bard
    Cafe Cuties Bard
  • Shan Hai Scrolls Bard
    Shan Hai Scrolls Bard
  • T1 Bard
    T1 Bard
  • Spirit Blossom Bard
    Spirit Blossom Bard