
Lore
A prodigy from the rough streets of Zaun, Ekko is able to manipulate time to twist any situation to his advantage. He uses his own invention, the Z-Drive, to explore the branching possibilities of reality, crafting the perfect moment to seemingly achieve the impossible the first time, every time. Though Ekko revels in this freedom, when there's a threat to those he cares about, he and the Firelights will do anything to defend them.
At a glance
- Attack
- 5 / 10
- Defense
- 3 / 10
- Magic
- 7 / 10
- Difficulty
- 8 / 10
Abilities

Passive
Z-Drive Resonance
Every third attack or damaging spell on the same target deals bonus magic damage, and grants Ekko a burst of speed if the target is a champion.
QTimewinder
Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return.
- Cooldown
- 9/8.5/8/7.5/7s
- Cost
- 50/60/70/80/90 ?
- Range
- 1075
WParallel Convergence
Ekko's basic attacks deal bonus magic damage to low health enemies. He can cast Parallel Convergence to split the timeline, creating an anomaly after a few seconds that slows enemies caught inside. If Ekko enters the anomaly, he gains shielding and stuns enemies by suspending them in time.
- Cooldown
- 22/20/18/16/14s
- Cost
- 30/35/40/45/50 ?
- Range
- 1600
EPhase Dive
Ekko rolls evasively while charging up his Z-Drive. His next attack deals bonus damage and warps reality, teleporting him to his target.
- Cooldown
- 9/8.5/8/7.5/7s
- Cost
- 40/45/50/55/60 ?
- Range
- 325
RChronobreak
Ekko shatters his timeline, becoming untargetable and rewinding to a more favorable point in time. He returns to whenever he was a few seconds ago, and heals for a percentage of the damage received in that duration. Enemies near his arrival zone take massive damage.
- Cooldown
- 110/80/50s
- Cost
- 100 ?
- Range
- 850
Base stats
- Health
- 655 (+99/lvl)
- Health regen
- 9 (+0.9/lvl)
- Resource
- 280 (+70/lvl)
- Resource regen
- 7 (+0.8/lvl)
- Attack damage
- 58
- Attack speed
- 0.69 (+3.3/lvl)
- Armor
- 32 (+4.2/lvl)
- Magic resist
- 32 (+2.05/lvl)
- Move speed
- 340
- Attack range
- 125
Playing as Ekko
- Chronobreak is a potent escape tool, but it can also be quite powerful when used offensively. Don't underestimate its damage potential.
- If you can proc Z-Drive Resonance on an enemy champion, it's worth taking risks to do so. The bonus Move Speed makes it easy to escape.
- Phase Dive's dash is a great tool for setting up Ekko's other abilities. Use it to get double hits with Timewinder or get into position to detonate Parallel Convergence.
Playing against Ekko
- Ekko is significantly weaker when his ultimate is down. Watch for the trail he leaves behind to determine if Chronobreak is available.
- Ekko's stun zone takes 3 seconds to arm. Watch for the image he creates on cast and try to guess where the zone was placed.
- The second hit of Timewinder does more damage than the first; try to avoid it.
Skins (12)

Sandstorm Ekko◆ 
Academy Ekko 
PROJECT: Ekko 
SKT T1 Ekko 
Trick or Treat Ekko◆ 
True Damage Ekko◆ 
Pulsefire Ekko◆ 
Arcane Firelight Ekko◆ 
Star Guardian Ekko◆ 
Prestige Star Guardian Ekko 
Breakout True Damage Ekko 
Arcane Last Stand Ekko◆